Metodologia de Desenvolvimento de Jogos Sérios: Especificação de Ferramentas de Apoio Open Source

Por: Aparecida Maria Zem-lopes, Ig Ibert Bittencourt, Seiji Isotani, Laís Zagatti Pedro e Rafaela Vilela da Rocha.

Revista Brasileira de Informática na Educação - v.24 - n.3 - 2016

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Resumo

O uso de jogos sérios vem crescendo para fins de aprendizado, treinamento e avaliação do desempenho dos seus usuários. Entretanto, para obter sucesso como produto final, seu desenvolvimento tem que ser sistemático e multidisciplinar. Sendo assim, a escolha das ferramentas de suporte impacta muito além do custo financeiro. Este artigo apresenta uma visão geral da metodologia iterativa e integradora para desenvolvimento de jogos sérios com foco na descrição de ferramentas de código livre. Foram revisadas e selecionadas as ferramentas adequadas, de modo a fornecer um conjunto que poderá ser usado de acordo com as necessidades do projeto do jogo sério. Elas são agrupadas em ferramentas de uso geral, sistemas de gerenciamento de banco de dados, motores de jogos, ferramentas para uso no projeto, e uso na implementação. Além disso, os usos da metodologia e dessas ferramentas são exemplificados com dois cenários distintos. 

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Endereço: http://www.br-ie.org/pub/index.php/rbie/article/view/6437

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