Proceedings of the 2016 International Association of Computer Science in Sport (IACSS) Conference
Por Iacss (Autor).
Em International Association of Computer Science in Sport (IACSS) Conference
Resumo
The International Association of Computer Science in Sport Conference 2016 took place between July 31– August 3, 2016 in Brasilia, BR. The aim of the conference was to promote the inter-disciplinary field of sport science and computer science in order to face challenging problems in sports and exercise sciences, supported by formal models, analytical approaches and computational support. It also favored the exchanges between researchers of both fields and promote academic cooperation.
The conference covered the following topics:
• Computer Vision
• Robotics
• Image Processing
• Virtual-reality
• Modelling and Simulation
• Data acquisition and Analysis
• Decision Support
• Machine Learning and Data Mining
• Biomechanics of Sports
• Sensor Technology
• Sports Product Development
• Strength& Conditioning
• Teaching/Coaching
• Performance Development and Analysis
• Computer Games
• Aerodynamics in Sports
We had 26 accepted papers after a peer-review process by the Program Committee. Five keynote speakers, Jürgen Perl, Martin Lames, Dean Oliver, Junior Barrera and Gilbert Fellingham covered distinct features of the field, also extending contributions to other fields related to quantitative methods in sports.
We would like to thank all the participants for coming to Brasilia. We also thank the Program Committee members, the reviewers and the invited speakers for their contributions to make the event a great success.
Leonardo Lamas, Proceedings Editor
Tiago Russomanno, Proceedings Co-Edito